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Showing posts from July, 2015

A richer model of happiness - Pleasure/Flow/Satisfaction

Happiness is a coarse term, and often leads to cumbersome discussion and confusion. Martin Seligman provides a more granular model of happiness: pleasure, flow and satisfaction.   This model will be useful as we discuss positive computing.  Pleasure is the happiness of doing what feels good in the moment.  It's the happiness of consumption.  Eating, drinking, buying something.  Pleasure is easy to achieve, but the happiness is lost within minutes.  Flow is the happiness of being engrossed in a a challenging, enjoyable task.   It's the happiness of production. Making art,  baking cookies, working on a project.  Flow takes effort to get started, but the happiness last the length of the task, often lasting hours. Satisfaction is the happiness of  being the person you want to be.  It's the happiness of identity.  This happiness is deeply personal, for me it's being a deliberate person who can put a smile on a strange...

Soft Skills: Writing as Madman, Architect, Carpenter and Judge

Writing breaks down into 4 distinct phases:  brainstorming, organization, writing and editing. To  reinforce the distinctness of these  phases, think of writing as four distinct jobs:  Madman, Architect, Carpenter and Judge.   Maximize your efficiency by doing each job, distinctly, deliberately and serially. Each  job has a specific goal,  and  that goal should be your  sole focus during while doing that job.  Do not do the next job, and do not go back to previous jobs.  To reinforce the distinctness of each job, consider using a different tool, and physical reminders of each job. As madman, your job is brainstorming.  Take your brain's musings and get them down on paper. Maximize creativity, find as many interesting ideas as possible. As madman don't waste time "arguing" or "revising" what you're spitting out.  Personally, I use pen and paper when  I'm the mad man to prevent  myself from revising, editing, o...